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<nowiki>*</nowiki> Fixed some simulator crashes<br/> |
<nowiki>*</nowiki> Fixed some simulator crashes<br/> |
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<nowiki>*</nowiki> Resolved a problem with textures only being decoded one at a time |
<nowiki>*</nowiki> Resolved a problem with textures only being decoded one at a time |
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+ | |||
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+ | ---- |
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+ | Second Life 1.8.0(7) Dec 14, 2005<br/> |
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+ | <nowiki> |
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+ | ================================ |
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+ | </nowiki> |
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+ | <br/> |
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+ | <nowiki>*</nowiki> Resolved an issue causing residents on a parcel access list to be incorrectly warned access would expire |
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+ | |||
+ | [Note: Server side, no client update needed.] |
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+ | |||
+ | |||
+ | ---- |
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+ | Second Life 1.8.0(8) Dec 16, 2005<br/> |
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+ | <nowiki> |
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+ | ================================ |
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+ | </nowiki> |
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+ | <br/> |
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+ | <nowiki>*</nowiki> Resolved a simulator crash caused by some objects that spawn other objects |
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+ | |||
+ | [Note: Server side, no client update needed.] |
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+ | |||
+ | |||
+ | |||
+ | ---- |
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+ | |||
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+ | Second Life 1.8.0(9) Dec 19, 2005<br/> |
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+ | <nowiki> |
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+ | ================================ |
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+ | </nowiki> |
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+ | <br/> |
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+ | <nowiki>*</nowiki> Moved the Teleport button on the World Map back to its original location<br/> |
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+ | <nowiki>*</nowiki> Unchecking "Tell me next time" no longer prevents Classified ads from being created<br/> |
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+ | <nowiki>*</nowiki> Land textures should no longer load slowly<br/> |
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+ | <nowiki>*</nowiki> Resolved a viewer crash when running in Full Screen mode and opening new windows with ALT-TAB |
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+ | |||
+ | |||
[[Category:Release Notes]] |
[[Category:Release Notes]] |
Revision as of 05:54, 21 December 2005
Second Life 1.8.0(6) Dec 12, 2005
================================
Major Features:
* Point-to-point teleportation is now available in Second Life
- - Residents may teleport freely to and from locations they are allowed to access
- - The landing point on a parcel is determined by the location set by the land owner with the About Land > Options > Landing Point > Set button
- - If no landing point is set on a parcel, the resident will be delivered as close to the location specified on the map as possible.
- - Estate owners may choose whether to allow teleport via point-to-point or Telehubs
- - Parcel owners can block teleports onto their land
- - The Z coordinate is honored; teleporting (or logging in) to your Castle in the Sky will now put you directly there!
- - The World Map will be centered on the teleport destination, with a button provided to locate avatar
Minor Features:
* Ripple effect for water can now be turned on in the Graphics preference pane
- - Ripple water uses the graphics card's pixel shading to create more realistic looking water
- - The functionality will only be available for machines with cards supporting pixel shading
- - Turning on this feature will cause viewer FPS to drop to some degree, so it is not enabled by default
* Improved In-world Classified Ad System
- - The new scheme features the following changes:
- - The new starting price for ads has been decreased from L$250 to L$50 for a one-week run
- - Dynamic pricing of ads
- - The poster determines the price they pay for the posting (starting at L$50)
- - Direct teleportation links are now embedded within each ad
- - The list of ads can now be sorted by the price paid to post the ad (from high to low, or low to high)
- - We have also improved the interface to make it more intuitive to residents
Scripting Changes:
** New LSL functions:
* llMapDestination(string simname, vector position, vector lookat)
- - Shows a given location on the map.
- - Works in attachments, or during touch events.
* Parcels now store look-at direction for landing points.
- - The "lookat" value is currently not in use, but will be in a later version
* llAddToLandBanList(key avatar, float hours)
- - Add an avatar to the parcel ban list for the given duration.
* llRemoveFromLandPassList(key avatar)
- - Remove an avatar from the parcel pass list for the given duration.
* llRemoveFromLandBanList(key avatar)
- - Remove an avatar from the parcel ban list for the given duration.
** Changed LSL functions:
* llAddToLandPassList(key avatar, float hours)
- - Avatars can now be added to the parcel pass list with no time limit by passing 0 as the hours parameter.
** Future LSL functions:
* llTeleportAgent(key avatar, string simname, vector position, vector lookat) (?)
- - Teleport an avatar at a location (requires agent permission)
Bug Fixes:
* Maximum teleport height no longer limited to 256 meters
* Telehub icon and Infohub icon both appear on Map legend -- visibility is toggleable
* Landmarks can now be created with a z value of greater than 250m
* Removed "Show Telehub Coverage" on map
* Viewer no longer becomes unresponsive the first time you open the Finder
* Show Updates debug option once again working as expected
* Resolved a crash that occurred after declining an offer of inventory
* Fixed a crash when dragging texture onto base terrain swatch in Region/Estate tools
* Fixed some simulator crashes
* Resolved a problem with textures only being decoded one at a time
Second Life 1.8.0(7) Dec 14, 2005
================================
* Resolved an issue causing residents on a parcel access list to be incorrectly warned access would expire
[Note: Server side, no client update needed.]
Second Life 1.8.0(8) Dec 16, 2005
================================
* Resolved a simulator crash caused by some objects that spawn other objects
[Note: Server side, no client update needed.]
Second Life 1.8.0(9) Dec 19, 2005
================================
* Moved the Teleport button on the World Map back to its original location
* Unchecking "Tell me next time" no longer prevents Classified ads from being created
* Land textures should no longer load slowly
* Resolved a viewer crash when running in Full Screen mode and opening new windows with ALT-TAB