Second Life Wiki
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Release Notes
Closed Beta
Version 0.1.0
Version 0.2.0
Version 0.3.0
Version 0.4.0
Open Beta
Version 0.5.0
Version 0.6.0
Version 0.9.0
Release
Version 1.0.0
Version 1.1.0
Version 1.2.0
Version 1.3.0
Version 1.4.0
Version 1.5.0
Version 1.6.0
Version 1.7.0
Version 1.8.0
Version 1.9.0
Version 1.10.0
Version 1.11.0
Version 1.12.0
Version 1.13.0
Version 1.14.0
Version 1.15.0
Version 1.16.0
Version 1.17.0
Version 1.18.0

Second Life 1.8.0 Release Notes[]

Build 6, Dec 12, 2005[]

Major Features[]

  • Point-to-point teleportation is now available in Second Life
    • Residents may teleport freely to and from locations they are allowed to access
    • The landing point on a parcel is determined by the location set by the land owner with the About Land > Options > Landing Point > Set button
    • If no landing point is set on a parcel, the resident will be delivered as close to the location specified on the map as possible.
    • Estate owners may choose whether to allow teleport via point-to-point or Telehubs
    • Parcel owners can block teleports onto their land
    • The Z coordinate is honored; teleporting (or logging in) to your Castle in the Sky will now put you directly there!
    • The World Map will be centered on the teleport destination, with a button provided to locate [[avatar]

Minor Features[]

  • Ripple effect for water can now be turned on in the Graphics preference pane
    • Ripple water uses the graphics card's pixel shading to create more realistic looking water
    • The functionality will only be available for machines with cards supporting pixel shading
    • Turning on this feature will cause viewer FPS to drop to some degree, so it is not enabled by default
  • Improved In-world Classified Ad System
    • The new scheme features the following changes:
      • The new starting price for ads has been decreased from L$250 to L$50 for a one-week run
      • Dynamic pricing of ads
        • The poster determines the price they pay for the posting (starting at L$50)
      • Direct teleportation links are now embedded within each ad
      • The list of ads can now be sorted by the price paid to post the ad (from high to low, or low to high)
      • We have also improved the interface to make it more intuitive to residents

Scripting Changes[]

New LSL functions[]

  • llMapDestination(string simname, vector position, vector lookat)
  • Parcels now store look-at direction for landing points.
    • The "lookat" value is currently not in use, but will be in a later version
  • llAddToLandBanList(key avatar, float hours)
    • Add an avatar to the parcel ban list for the given duration.
  • llRemoveFromLandPassList(key avatar)
    • Remove an avatar from the parcel pass list for the given duration.
  • llRemoveFromLandBanList(key avatar)
    • Remove an avatar from the parcel ban list for the given duration.

Changed LSL Functions[]

  • llAddToLandPassList(key avatar, float hours)
    • Avatars can now be added to the parcel pass list with no time limit by passing 0 as the hours parameter.

Future LSL Functions[]

  • llTeleportAgent(key avatar, string simname, vector position, vector lookat) (?)
    • Teleport an avatar at a location (requires agent permission)

Bug Fixes[]

  • Maximum teleport height no longer limited to 256 meters
  • Telehub icon and Infohub icon both appear on Map legend -- visibility is toggleable
  • Landmarks can now be created with a z value of greater than 250m
  • Removed "Show Telehub Coverage" on map
  • Viewer no longer becomes unresponsive the first time you open the Finder
  • Show Updates debug option once again working as expected
  • Resolved a crash that occurred after declining an offer of inventory
  • Fixed a crash when dragging texture onto base terrain swatch in Region/Estate tools
  • Fixed some simulator crashes
  • Resolved a problem with textures only being decoded one at a time


Build 7, Dec 14, 2005[]

  • Resolved an issue causing residents on a parcel access list to be incorrectly warned access would expire

[Note: Server side, no client update needed.]


Build 8, Dec 16, 2005[]

  • Resolved a simulator crash caused by some objects that spawn other objects

[Note: Server side, no client update needed.]


Build 9, Dec 19, 2005[]

  • Moved the Teleport button on the World Map back to its original location
  • Unchecking "Tell me next time" no longer prevents Classified ads from being created
  • Land textures should no longer load slowly
  • Resolved a viewer crash when running in Full Screen mode and opening new windows with ALT-TAB
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