Second Life 1.8.0 Release Notes[]
Build 6, Dec 12, 2005[]
Major Features[]
- Point-to-point teleportation is now available in Second Life
- Residents may teleport freely to and from locations they are allowed to access
- The landing point on a parcel is determined by the location set by the land owner with the About Land > Options > Landing Point > Set button
- If no landing point is set on a parcel, the resident will be delivered as close to the location specified on the map as possible.
- Estate owners may choose whether to allow teleport via point-to-point or Telehubs
- Parcel owners can block teleports onto their land
- The Z coordinate is honored; teleporting (or logging in) to your Castle in the Sky will now put you directly there!
- The World Map will be centered on the teleport destination, with a button provided to locate [[avatar]
Minor Features[]
- Ripple effect for water can now be turned on in the Graphics preference pane
- Ripple water uses the graphics card's pixel shading to create more realistic looking water
- The functionality will only be available for machines with cards supporting pixel shading
- Turning on this feature will cause viewer FPS to drop to some degree, so it is not enabled by default
- Improved In-world Classified Ad System
- The new scheme features the following changes:
- The new starting price for ads has been decreased from L$250 to L$50 for a one-week run
- Dynamic pricing of ads
- The poster determines the price they pay for the posting (starting at L$50)
- Direct teleportation links are now embedded within each ad
- The list of ads can now be sorted by the price paid to post the ad (from high to low, or low to high)
- We have also improved the interface to make it more intuitive to residents
- The new scheme features the following changes:
Scripting Changes[]
New LSL functions[]
- llMapDestination(string simname, vector position, vector lookat)
- Shows a given location on the map.
- Works in attachments, or during touch events.
- Parcels now store look-at direction for landing points.
- The "lookat" value is currently not in use, but will be in a later version
- llAddToLandBanList(key avatar, float hours)
- Add an avatar to the parcel ban list for the given duration.
- llRemoveFromLandPassList(key avatar)
- Remove an avatar from the parcel pass list for the given duration.
- llRemoveFromLandBanList(key avatar)
- Remove an avatar from the parcel ban list for the given duration.
Changed LSL Functions[]
- llAddToLandPassList(key avatar, float hours)
- Avatars can now be added to the parcel pass list with no time limit by passing 0 as the hours parameter.
Future LSL Functions[]
- llTeleportAgent(key avatar, string simname, vector position, vector lookat) (?)
- Teleport an avatar at a location (requires agent permission)
Bug Fixes[]
- Maximum teleport height no longer limited to 256 meters
- Telehub icon and Infohub icon both appear on Map legend -- visibility is toggleable
- Landmarks can now be created with a z value of greater than 250m
- Removed "Show Telehub Coverage" on map
- Viewer no longer becomes unresponsive the first time you open the Finder
- Show Updates debug option once again working as expected
- Resolved a crash that occurred after declining an offer of inventory
- Fixed a crash when dragging texture onto base terrain swatch in Region/Estate tools
- Fixed some simulator crashes
- Resolved a problem with textures only being decoded one at a time
Build 7, Dec 14, 2005[]
- Resolved an issue causing residents on a parcel access list to be incorrectly warned access would expire
[Note: Server side, no client update needed.]
Build 8, Dec 16, 2005[]
- Resolved a simulator crash caused by some objects that spawn other objects
[Note: Server side, no client update needed.]
Build 9, Dec 19, 2005[]
- Moved the Teleport button on the World Map back to its original location
- Unchecking "Tell me next time" no longer prevents Classified ads from being created
- Land textures should no longer load slowly
- Resolved a viewer crash when running in Full Screen mode and opening new windows with ALT-TAB