Final Release Notes for Second Life 1.16.0[]
- 1.16.0(5) May 23, 2007[]
New Features[]
- Sculpted Prims
- Sculpted Prims are a new primitive type that uses a texture to control its 3D shape
- See http://wiki.secondlife.com/wiki/Sculpted_Prims for FAQ and detailed information
- Add "Mute" button to block unwanted notecards, landmarks, and textures
Changes[]
- Improved muting of particle systems
LSL Changes[]
- New function: llRegionSay()
- Allows object to communicate region-wide
- Does not allow communication on channel 0
- This is intended to reduce simulator load by eliminating the need for relay objects
Bug fixes[]
- Text for several alert messages has been updated
- Fixed positioning of maximize button when minimizing both script and lsl window
- Fixed positioning of LSL help window after minimizing/maximizing main script window
- Fixed group chat IM showing sender as the only participant until someone responds
- Fixed group chat IM reopening with an error when sending a message after user closes group chat
- Fixed '... has left the session' when leaving group chat after talking
- Fixed failed email when no subject is included
- Fixed object loss occuring when taking an item
- VWR-657: Beta -> Linux -> Startup -> Crash
Beta Release Notes for Second Life 1.16.0[]
- 1.16.0(105) May 22, 2007[]
[Note: With 1.16.0.105 the Beta viewer icon went back to being called "Voice Beta" after being previously called simply "Aditi"] [Additional Note: When going from 1.16 to 1.17, this 1.16.0.105 version was relabeled "Second Life 1.16.0(5) May 23, 2007" in the RN, however the RNs are identical.]
New features[]
- The "Chatterbox" is a new communication hub that brings text and voice chat for group, individual (one-to-one), and spatial conversation into a single user interface.
- This is the first iteration of the Chatterbox and it isn't perfect yet, so you may notice a few bugs.
- The "Friends" tab of the Chatterbox shows a list of friends, via the "Friends' button in the viewer.
- The "Groups" tab of the Chatterbox shows a list of groups to which a resident belongs.
- The "Near Me" tab shows voice speakers in close proximity to a resident.
Changes[]
- Audio devices are now enumerated and can subsequently be selected for use via the API. A device enumeration is provided when a user connects and when a a new device is added or removed.
- Local audio intensity events are now exclusively generated by the local microphone energy.
Bug fixes[]
- Fixed VWR-657: Beta -> Linux -> Startup -> Crash
- Fixed object loss occuring when taking an item
- Fixed render issues with tapered cubes
- Fixed sculpt texture loss after when texture picker is cancelled
- Fixed flexible sculpted prims becoming distorted
- Fixed textures applied to sculpted prim at a 90 degree rotation
- Fixed connection issue for users with Speedstream 6300 w/ VOIP routers connecting via port 5060. Failed registration attempts with Vivox servers on UDP port 5060 will automatically be attempted on UDP port 5062.
- 1.16.0(4) May 21, 2007[]
Bug fixes[]
- Fixed VWR-657: Beta -> Linux -> Startup -> Crash
- Fixed object loss occuring when taking an item
- Fixed render issues with tapered cubes
- Fixed sculpt texture loss after when texture picker is cancelled
- Fixed flexible sculpted prims becoming distorted
- Fixed textures applied to sculpted prim at a 90 degree rotation
- 1.16.0(1) May 15, 2007[]
New Features[]
- Add "Mute" button to block unwanted notecards, landmarks, and textures
- Particle systems are added to the restriction list in a resident's mute list
Changes[]
- The orientation of the sculpt texture has changed.
- All previously created sculpt textures will now make "inside-out" sculpties.
- To fix this, flip the texture horizontally.
LSL Changes[]
- New function: llRegionSay()
- Allows object to communicate region-wide
- Does not allow communication on channel 0
- This is intended to reduce simulator load by eliminating the need for relay objects
Bug fixes[]
- Fixed positioning of maximize button when minimizing both script and lsl window
- Fixed positioning of LSL help window after minimizing/maximizing main script window
- Text for several alert messages has been updated
- Fixed issue where sculpted prims revert to spheres when zooming in/LOD change.
- Fixed issue where sculpted prims loose texture map when texture picker is cancelled.
- Fixed issue where not making a selection in the prim type changes sculpted prim to sphere until edit is closed
- Fixed issue where scale edit handles would become lost inside a sculpted prim
Undocumented Features/Changes[]
- Fixed flexi-prims causing weird screen artifacts and crashes. Flexi-prims now look as they did in prior versions.
- 1.16.0(0) May 4, 2007[]
Changes[]
- Offline IMs from objects include object name, owner, type and SLURL
Bug fixes[]
- Fixed '... has left the session' when leaving group chat after talking
- Fixed failed email when no subject is included
- 1.16.0(0) May 4, 2007[]
[Note: This following Release Notes is from the Linden blog and are not currently found in the releasenotes.txt.]
New Features[]
- Voice in Second Life
- Beta test of integrated voice capabilities within Second Life
- See http://secondlife.com/community/bhear.php for detailed information
- Sculpted Prims
- Sculpted Prims are a new primitive type that uses a texture to control its 3D shape
- See http://wiki.secondlife.com/wiki/Sculpted_Prims for the FAQ and detailed information
Changes[]
- Voice changes since last voice beta release:
- Active Speakers window opens via the ‘Speakers’ button and shows all active voice speakers in a channel
- Also enables volume and mute control by individual speaker
- Mute settings for voice only are now available via the Active Speakers window
- Avatar ‘pie menu’ mute option still mutes both voice and text chat simultaneously
- This will change in future releases
- Active Speakers window opens via the ‘Speakers’ button and shows all active voice speakers in a channel
- Alt-Left and Alt-Right switch between tabs in IM
- Ctrl-W closes one panel in IM
- Ctrl-Shift-W closes all windows
- Inventory sort optionally sorts system folders on top
- Busy mode declines notecards and textures, and accepts other inventory transfers silently
- Offline IMs from objects include object name, owner, type and SLURL
- L$ displays ‘Loading…’ if balance is not yet retrieved
Bug fixes[]
- Fixed a client crash when deleting objects from inventory
- Fixed ‘… has left the session’ when leaving group chat after talking
- Fixed failed email when no subject is included
- Fixed closing an inventory folder while selecting inside moves selection to My Inventory
- Fixed build if llmozlib disabled
- Fixed avatar name not remaining within background box
- Fixed graphics cards with unlisted memory sizes defaulting to 16MB
- Fixed Alt-WASD camera controls while sitting
- Fixed first digit in Pay dialog cannot be deleted
- Fixed minimap not opening on first login
- Fixed ‘Use Selection for Grid’ referencing edge of region and not reference prim
- Removed avatar eyeball shader
- VWR-38: Magic Opening Folders
- VWR-42: llSetSoundQueueing() is broken
- VWR-71: Tabulating and moving by word (Ctrl-left, ctrl-right) off-by-one errors in scripting editor.
- VWR-136: Seg fault in llpolymorph.cpp
- VWR-148: llListStatistics tooltip wrong
- VWR-165: First Digit in the ‘Pay’ dialog does not erase without entering more digits
- VWR-166: moving of open folders in the inventory to an other indentation level leaves the contents on the previous level
- VWR-326: Allow a ‘limit texture recieving’ in the client
- VWR-346: Selecting Client>Character>Flush Animations immediately crashes 1.14.0.x
- VWR-379: Fix shell scripts to use bash and not sh when appropriate.
- VWR-429: add scons option making FMOD optional
- VWR-414: 8-bit character in llagent.cpp comment confuses Japanese text editors
Release Notes for WindLight First Look 1.16.0[]
- 1.16.0(62469) May 29, 2007[]
Featuring brand-new atmospheric rendering for beautiful skies and immersive environments!
WindLight Features[]
- Select Sky Settings from the World menu and use the Region/Estate Sky Settings dialog to:
- Edit horizon, haze colors and densities
- Edit sun, size, lighting colors and intensity
- Edit cloud color, scale, density, and speed
- Load, save, and delete skies
- Use the Day Cycle Editor to:
- Set keyframes for different hours of the day
- Interpolate between keyframes as the day progresses
- Move time of day slider to see what the sky looks like at any time of day
- Set the length of a day
- For more information, see: https://wiki.secondlife.com/wiki/WindLight
Known Issues[]
- Sky appearance may not match region sun phase
- Some Sky Settings text appears cut off at different UI sizes
- Saving and deleting presets are inelegant
- Presets are not sorted correctly in dropdown menu
- Reselecting a preset doesn't reset unsaved changes
- Sky Settings shortcut doesn't toggle window
- Bump mapping and shiny don't work on some Macs with lower-end graphics cards
- Avatars shouldn't be able to fly outside of skydome
- Underwater appears too light
- 'Mouse Moves Sun' doesn't work
- A gap in the horizon between the water and sky may some times be visible
- To make the gap disappear, enable the Client menu (Ctrl-Alt-D), then select Rendering > Types > Ground
- Alternatively, use the keyboard shortcut: Ctrl-Alt-Shift-8
PLEASE NOTE[]
- Everything you do with the First Look viewer affects your Second Life account!
- First Look Viewers are test versions of the Second Life viewer
- These test viewers connect to the live grid
- These viewers allow you to test new features in your everyday Second Life
- Please be aware that things might be buggier than normal
- First Look Viewer is in sync with the normal viewer
- When updates to the normal viewer are released, we will update the First Look downloads
- The auto-update process will not work