Final Release Notes for Second Life 1.15.0[]
- 1.15.0(2) April 25, 2007[]
Changes[]
- Improved Help menu with links to additional resources
- 'Add as Friend' button added to Profile
- Added buttons to the IM window to scroll to the first and last tabs
- Added parcel flag for Mature Content
- Parcel searches use the parcel rating instead of the region rating
- Share With Group checkbox is cleared after object is deeded to group
- Groups list window taller and resizable
- Residents are now notified if they are the only ones present in a group IM or conference session
- Rating system removed from Profile
- Group Search improvements
- Searches are done against the full text of the group, including charter
- Search index is updated daily; new groups may take 24 hours to appear
- Clicking on a group found via search still shows up-to-date information
- Alpha textures sorted more accurately
- Example: the hollow inner surface of a sphere will no longer draw on top of the outer surface
- This change may cause content using alpha textures to appear differently
- Larger debug beacons (View > Beacon)
- You can now set the beacon size in Preferences -> Adv. Graphics (Range is 1-127)
LSL changes[]
- LSL Wiki browser embedded in the viewer
- When editing a script, select a keyword, then select Help > LSL Wiki Help. in the Script window
- New function: string llStringTrim(string src, integer trim_type)
- STRING_TRIM_HEAD: trim all leading spaces in src
- STRING_TRIM_TAIL: trim all trailing spaces in src
- STRING_TRIM: trim all leading and trailing spaces in src
Notes[]
- LSL Wiki is not editable from within the Second Life viewer
- PARCEL_FLAG_ALLOW_ALL_OBJECT_ENTRY and PARCEL_FLAG_ALLOW_GROUP_OBJECT_ENTRY flags were added to llGetParcelFlags()/llSetParcelFlags in a previous release, but not documented. These will now appear correctly in the script editor.
- On systems with ATI Mobility X300/X600/X700 graphics cards, when upgrading from a previous version of Second Life, sound may be disabled on the first run of the viewer. It should function correctly on the second run.
- HUD objects may temporarily appear in the wrong position following a region crossing.
Bug fixes[]
- Removed First Land filter in Search
- Improved performance of inventory operations
- Improved recognition of some processor types
- Fixed About Land reporting the wrong parcel when teleporting between estates
- Fixed a source of stalled Pending Uploads
- Fixed Texture Repeats Per Face rounding incorrectly when tabbing between fields
- Fixed objects appearing in two places while moving in editor
- Fixed a client crash with some mobile ATI chipsets
- Fixed button images when first running SL
- Fixed selecting group roles not updating UI
- Fixed avatar names not appearing when Show Avatar Names Temporarily is enabled
- Fixed New IM showing (nobody) for group names
- Fixed task email failing between regions
- Fixed broken embedded landmarks when editing their notecard
- Fixed a case where you could not modify your modifiable object
- Fixed attachments disappearing a minute after teleport
- Fixed ability to set Mature on parcels in non-Mature regions
- Fixed saving changes to notecards in contents
- Fixed HUD positioning guide misaligning when UI Size changed
- Fixed a case where no-copy objects could be lost during rez
- Fixed textures in windows only stretching horizontally
- Fixed texture animation rotation changing when Flip is enabled
- Fixed erroneous 'User has left this session' messages
- Fixed display bug with a cube with Path Cut Begin/End set to .150
- Fixed disappearing alpha HUD prims
- Fixed menu bar processing keystrokes when moused over
- Fixed detached IM windows not resizing
- Fixed animated textures when using llSetColor, llSetLinkColor, or PRIM_PROPERTIES
- Fixed HUD object movement when logging in at a no-script area
- Fixed HUD objects not loading new textures
- Fixed HUD objects becoming invisible the first time they are attached from inworld
- Fixed 'IM All Contacts In Folder'
- Fixed a viewer crash in the name cache
- Fixed Undo resetting position only on root prim
- Fixed Texture Picker search not showing results
- Fixed IM window reverting to default size
- Fixed overriding stand-up animation freezing you in place
- Fixed Appearance mode showing back of avatar
- Fixed: VWR-14: Inconsistency with reading binary data in llpolymesh.cpp
- Fixed: VWR-45: trivial patch, initialize variables
- Fixed: VWR-94: Buffer overflow in decoding image.
- Fixed: VWR-97: Several iterator bugs in llmessage
- Fixed: VWR-100: Messages form OpenJPEG only in debug mode
- Fixed: VWR-109: Characters from fallback fonts don't scale properly
- Fixed: VWR-123: OpenJPEG meta decode, Second Life patches
- Fixed: VWR-130: llimagejpeg.h remove jinclude.h
- Fixed: VWR-144: HUD and possibly other alpha touch area problems
- Fixed: VWR-188: Patch: Refactor options handling in SConstruct
- Fixed: VWR-198: Missing line of code in source on FFSAVE_WAV
- Fixed: VWR-200: money(); events in a linked sets fail to trigger
- Fixed: VWR-261: lldir_mac.cpp @brief description is wrong