Release Notes
Closed Beta
Version 0.1.0
Version 0.2.0
Version 0.3.0
Version 0.4.0
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Version 0.5.0
Version 0.6.0
Version 0.9.0
Version 1.0.0
Version 1.1.0
Version 1.2.0
Version 1.3.0
Version 1.4.0
Version 1.5.0
Version 1.6.0
Version 1.7.0
Version 1.8.0
Version 1.9.0
Version 1.10.0
Version 1.11.0
Version 1.12.0
Version 1.13.0
Version 1.14.0
Version 1.15.0
Version 1.16.0
Version 1.17.0
Version 1.18.0

Final Release Notes for Second Life 1.12.1

- 1.12.1(12) September 27, 2006

Other changes

  • Updated Mac custom cursor file format and API
  • Alt-Shift-H (Windows) / Opt-Shift-H (Macintosh) hides HUD Attachments
  • Clock labeled as Pacific Time (previously SLT)

Bug fixes

  • Fixed typos in Buy Land Floater
  • Fixed typo when joining a group with a fee
  • Fixed texture picker opening all folders
  • Fixed a 'level of detail' issue causing performance degradation
  • Inventory window refreshes after renaming a folder
  • Classified asks to save when OK is selected
  • Top Scripts shows a list when opened
  • Trash doesn't close when purging an item
  • Torn IM windows can be minimized

- 1.12.1(11) September 22, 2006

Other changes

  • Added new option when buying land back from a group you have contributions in:
    • 'Remove XXXX square meters of contribution from group'
      • This option is checked by default, and will remove group contribution associated with the parcel
    • This option (and its default setting) should greatly reduce accidental land holdings and mis-billings
  • New keyboard commands for IM windows:
    • Ctrl-[ and Ctrl-] toggle between IM windows
    • Ctrl-Shift-W closes the active IM window
  • Textures can no longer be uploaded or displayed at 2048x2048 resolution
    • Prevents several crash issues
    • Existing textures above 1024x1024 will be decoded at 1024x1024 resolution
  • Estate owners/managers are exempt from access lists (but can still be banlisted)
  • Script and Notecard windows remember their last size
  • Offline Instant Messages that have not been received for ninety (90) days will be deleted
  • Double-clicking a name in Friends list once again opens an IM for that resident
  • Pay button restored to Friends list

Bug fixes

  • Fixed tooltips getting cut off
  • Fixed dead space above chat/toolbar
  • Fixed classified ads showing 'Ad placed: Not yet published'
  • Fixed extra object in Buy Copy floater
  • Fixed mute via profile
  • Fixed warning 'assigndangerousmemberwarning is missing from alerts.xml'
  • Fixed Script Warning window causing visual glitches
  • Fixed 'Apply to Selection' button in Edit Terrain
  • Fixed Bug Report window mentioning abuse report
  • Fixed a copy-paste method that was failing in Inventory
  • Fixed 'Attach To->' from inventory
  • Fixed 'Return All' and 'Return Selected'
  • Fixed highlight selection for several text windows
  • Right-clicking a large inventory folder no longer creates a large client/server load
  • Next button appears for Search -> Events when there are over 200 events
  • Search Events should sort properly
  • Texture Mapping no longer has repeated options
  • Copy option is available when selecting multiple items in Inventory
  • Buy Currency appears correctly in Buy Land floater
  • Open contents floater moves with window resize
  • Folders can once again be purged from trash
  • Texture picker remembers 'Apply Immediately' setting
  • Animations can have their properties changed
  • Scripted \n nextline option now being handled correctly by chat history/debug channel and onscreen
  • New scripts no longer show 'New Script' in editor window (i.e. after being renamed)
  • Fixed several client crashes

- 1.12.1(10) September 21, 2006

Bug fixes

  • "Missing Image" and gray avatar textures should not get stuck any more
  • New presence code to address friends list not updating correctly, etc.
  • Fix for Group IM failures caused by the presence issue fix
  • Improvements to automated defenses against replicator attacks
  • Performance improvements when multiple objects are being returned

- 1.12.1(9) September 14, 2006

Bug fixes

  • Fixed incorrect llTargetOmega() spin rates
  • Fixed IM window resizing on close/open
  • IM window saves size across sessions
  • Inventory can once again be dropped on any part of a resident’s profile
  • Pay dialog scales for larger buttons
  • Fixed Top Scripts/Top Colliders highlighting incorrect object
  • Fixed mute for scripted give inventory (particularly for group-owned objects)
  • Further improvements when editing long notecards or scripts

- 1.12.1(8) September 14, 2006

Bug fixes

  • Fixed an issue causing large amounts of packet loss to occur when downloading textures
  • Resolved a crash when seeing other avatars
  • Fixed a bug causing low framerate in some regions

- 1.12.1(7) September 13, 2006

Bug fixes

  • Resolved an issue where avatar textures would not bake

- 1.12.1(6) September 13, 2006

New features

  • Residents can be invited to your Friends list, even while they are offline or far away.
  • Estate access and ban lists boosted up to 300 entries (previously 63)
  • Estate managers now have the ability to subdivide and join parcels
  • ‘Play’ has been added as a menu option when right-clicking an animation in your inventory
  • A ‘Stop’ button has been added to the Animation prompt. The ‘Play Locally’ and ‘Play in World’ buttons (when an animation is opened in Inventory) will switch to ‘Stop’ when activated.
  • ‘Keep’, ‘Discard’, and ‘Mute’ have been added to inventory transfer notifications - Clicking mute will put that user on your mute list
  • Texture dimensions have been added to all texture preview windows

Other changes

  • Improved OS detection for Windows XP 64Bit, Windows 2003 Server, and Windows Vista
  • Added timestamp and land resale/join information to About Land -> Covenant
  • Changed the default draw distance for low end machines to improve frame rate
  • Particle systems are now ‘muted’ when a resident is muted
  • Help menu now has a link to the current Release Notes

LSL changes

  • llHTTPRequest throttling changed, requests are now limited to once per second per primitive.

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