Note: On July 10th, 2006 (7/10/06) it was announced that Version 1.10.6 would be released instead of 1.11. 1.11 was originaly schedualed to be released on July 12th, 2006 and was post-poned.
Final Release Notes for Second Life 1.11[]
- 1.11.0(11) July 21, 2006[]
Bug fixes[]
- Resolved a bug that caused script events to be triggered on region crossing
- Fixed a bug that caused Estate Tools to return objects other than those selected
- Fixed a bug that dropped focus while deleting a (no copy) object
- Fixed a bug that caused the parcel Ban list to clear
- Fixed a viewer crash/lockup caused by viewing profiles
- Fixed a viewer crash when double-clicking a group in the "My Land..." window
- Fixed a bug that caused the Delete key to incorrectly delete an object when editing text values in the Edit window
Linux client fixes[]
- No linux client specific fixes in this release
- 1.11.0(10) July 19, 2006[]
Bug fixes[]
- Resolved a simulator crash caused by script emails
- Fixed a bug where poseballs and vehichles would stop working after region restart
- 1.11.0(9) July 19, 2006[]
Features[]
- Zoomable UI
- The entire UI can be scaled (including in-world text, manipulators, etc) by a user-supplied scale value (Preferences->Graphics->UI Size)
- When running fullscreen, the additional option "Use resolution independent scale" should ensure that the UI looks the same at all resolutions
- Additionally, changing to a resolution with a different aspect ratio than your monitor's aspect ratio should not result in any squashing or stretching of your display
- Improved Snapshot functionality
- When taking a snapshot, the world will freeze in place and the snapshot will be previewed over the entire screen (but under UI elements)
- The camera tool will be active by default, allowing you to click and drag to move the camera around while objects/avatars/etc are frozen in place, without having to hold down ALT
- You can also change snapshot parameters (resolution, JPEG compression level) and the snapshot will update on the fly
- Any time the camera moves or a parameter is changed, the existing snapshot will "drop" away and be replaced by a new one
- You can also take snapshot of arbitrary resolution, up to 6000x6000
- Be aware that the larger the snapshot is, the more system resources are needed to create it -- you can potentially run out of memory and crash if taking very large snapshots on a low-end system
- Eyedropper tool
- Added the ability to pick colors and textures from objects in view (and that you own) inside the color picker and texture picker
- When depressed, the button changes the mouse cursor and activates a "pipette" or "eyedropper" tool
- The user can then click on another object in world to grab the texture/color of the face that they clicked
- Gestural pie menus
- Pie menus now provide a gradually faded border when the right mouse button is down to suggest that you can use them by moving the mouse in a given direction, which is faster and easier than clicking on a pie wedge directly
- Also, pie sub-menus can be accessed with gestures, making it possible to chain gestures together to perform any operation in the pie menu by memory
- Tear-off menus
- Added ability to click on a double line at the top of any menu or sub-menu and pin it in place on the UI as a "floater"
- All of the menu items should still work, as well as branching menus, etc.
- Closing the floater will make it disappear
- Accessing a detached menu via its parent menu will bring the floating menu to the foreground, but not reposition it
Other changes[]
- Usability changes to Find/Search menu
- "Find" has been renamed "Search" in the Toolbar, Edit menu, Directory window, and F1 Help
- Search is still opened with the keyboard shortcut Ctrl-F
- Searches defaults to "Show Mature Content ON" for sims, parcels, events, classifieds, etc.
- The "Name" column for each listing of returned search results is now wider.
- The second column for each listing of returned search results (i.e. Dwell, Price, etc.) has its font size reduced to make additional space
- Improved text field support for INSERT key
- "Avatar" ruler mode has been changed to "Attachment" ruler mode
- Attachment rotations in "Attachment" ruler mode are relative to the attach point instead of the root of the avatar
- This should make adjusting attachments easier without using "pose stands"
- Ctrl-tab moves keyboard focus between UI floaters
- Tab key moves focus to the toolbar if nothing else has focus
- Dragging an inventory item over the scrollbar allows you to directly scroll the inventory window
- Hitting Enter when the chat line is blank will close the chat bar
Bug fixes[]
- Scrolling windows should no longer catch scrolling events when they're not the active window
- Fixed a bug that caused the fullscreen/windowed shortcut (Alt-Enter) to work incorrectly
- Landowners can no longer ban themselves from their own land based on payment information
- Fixed snapshot previews in Bug Reports and Postcards
- Changing the snapshot resolution causes the previously captured image to disappear
- Snapshot mode is automatically exited when teleporting
- Fixed a bug that caused snapshot buttons to become greyed out when zooming
- Fixed a bug with zoomed snapshots
- Fixed a bug that caused the UI to blur in a screenshot
- Fixed a bug that caused the UI and HUDs to tile in high-res snapshots
- Fixed a bug that caused the Texture Picker to automatically select a texture
- Fixed a bug with the sky when right-clicking objects in the dark
- Fixed a bug that caused uploaded textures to preview incorrectly
- Fixed a bug that caused the edit window to be dragged to the bottom of the screen when minimized
- Nametags now scale properly with UI changes
- Changed UI Scale label to be consistent across the interface
- Objects can now be dragged from Recent Items to All Items
- Mouselook mode works correctly when exiting snapshot mode
- Removed extraneous headers from Estate -> Debug -> Top Scripts / Top Colliders
- Fixed the interface tiling when taking high-res snapshots
- Fixed an ugly rectangle around the Terms of Service buttons
- Fixed a column width issue with Land Sales
- Removed the option to flag a Teen Second Life event as Mature
- Fixed a bug that caused UI elements to scale incorrectly when changing windowed resolutions
- Fixed a bug that caused a blank Friends list
- Improved font rendering for UI, HUD, and avatar names
- Region/Estate -> Debug -> Top Colliders now displays properly
- Improved UI font scaling to better match window scaling
- Improved UI appearance at 800x600 resolution
- Help -> About Second Life displays the proper information
- Fixed several bugs with snapshots and HUDs
- Fixed a crash issue with snapshots
- Snapshot buttons are no longer clipped
- Fixed a glowing eyes issue with Bump Mapped avatar rendering
- Fixed a bug that caused the Color Picker text values to have no effect
- Fixed a bug that caused the Chat bar to appear when other windows had focus
- Fixed a bug that caused chat bubbles to go offscreen
- Fixed a bug that caused inventory Rename to lose keyboard focus
- Script comments are once again orange
- Profile can now be viewed after searching for one Resident in the finder
- Preferences > Network > Clear Cache > Apply no longer starts parcel music stream
- Fixed a bug where objects specifically requested to be returned were skipped if an avatar was sitting on them
- Autoreturn now functions properly after a parcel is subdivided
- Parcel object limits are calculated properly when a parcel is subdivided and claimed by a new owner.
- Terms of Service defaults to "I Disagree"
MacOS client fixes[]
- Resolved an Intel Mac crash issue
Linux client fixes[]
- No linux client specific fixes in this release
Undocumented Features/Changes[]
- Improved prim accounting on parcels
- Counts are correct within 1 frame of the simulator (typically 1/45th of a second)
- The categories for prims on a parcel are: Owner, Group, Other, Selected. The Selected category is new and includes selected objects as well as objects being used as seats (such as vehicles).
- Going over limit with selected objects will not trigger object returns... until they are no longer selected.
- When a parcel owner is over their limit the objects will be returned youngest first in order of Other, Group, Owner. This is NOT new, but mentioned here for completeness.
- An object's age on a parcel now survives parcel change of owner, division, and join.
- Temporary primitives are also limited on parcels, based on the parcel area. The formula is: temp_prim_limit = 0.5 * regular_prim_limit + 20 or 500 whichver is smaller.
- [See Forum Link: Andrew Linden mentions missed documentation ]
Preview 1.11.0[]
- 1.11.0(8) July 17, 2006[]
Other changes[]
- Reversed some code changes from the previous release that require additional testing
- 1.11.0(7) July 14, 2006[]
Bug fixes[]
- Scrolling windows should no longer catch scrolling events when they're not the active window
- Fixed a bug that caused the fullscreen/windowed shortcut (Alt-Enter) to work incorrectly
Linux client fixes[]
- No linux client specific fixes in this release
- 1.11.0(6) July 13, 2006[]
Other changes[]
- Usability changes to Find/Search menu
- "Find" has been renamed "Search" in the Toolbar, Edit menu, Directory window, and F1 Help
- Search is still opened with the keyboard shortcut Ctrl-F
- Searches defaults to "Show Mature Content ON" for sims, parcels, events, classifieds, etc.
- The "Name" column for each listing of returned search results is now wider.
- The second column for each listing of returned search results (i.e. Dwell, Price, etc.) has its font size reduced to make additional space
Bug fixes[]
- Landowners can no longer ban themselves from their own land based on payment information
- Fixed snapshot previews in Bug Reports and Postcards
- Changing the snapshot resolution causes the previously captured image to disappear
- Snapshot mode is automatically exited when teleporting
- Mouselook mode works correctly when exiting snapshot mode
- Removed extraneous headers from Estate -> Debug -> Top Scripts / Top Colliders
- Fixed the interface tiling when taking high-res snapshots
- Fixed an ugly rectangle around the Terms of Service buttons
- Fixed a column width issue with Land Sales
- Removed the option to flag a Teen Second Life event as Mature
- Fixed a bug that caused UI elements to scale incorrectly when changing windowed resolutions
- Fixed a bug that caused a blank Friends list
- Improved font rendering for UI, HUD, and avatar names
Linux client fixes[]
- No linux client specific fixes in this release
- 1.11.0(3) July 7, 2006[]
Bug fixes[]
- Terms of Service defaults to "I Disagree"
Linux client fixes[]
- No linux client specific fixes in this release
- 1.11.0(2) July 7, 2006[]
Bug fixes[]
- Fixed a bug that caused snapshot buttons to become greyed out when zooming
- Fixed a bug with zoomed snapshots
- Fixed a bug that caused the UI to blur in a screenshot
- Fixed a bug that caused the UI and HUDs to tile in high-res snapshots
- Fixed a bug that caused the Texture Picker to automatically select a texture
- Fixed a bug with the sky when right-clicking objects in the dark
- Fixed a bug that caused uploaded textures to preview incorrectly
- Fixed a bug that caused the edit window to be dragged to the bottom of the screen when minimized
- Nametags now scale properly with UI changes
- Changed UI Scale label to be consistent across the interface
- Objects can now be dragged from Recent Items to All Items
- Region/Estate -> Debug -> Top Colliders now displays properly
- Resolved an Intel Mac crash issue
Linux client fixes[]
- No linux client specific fixes in this release
- 1.11.0(1) July 6, 2006[]
Bug fixes[]
- Improved UI font scaling to better match window scaling
- Improved UI appearance at 800x600 resolution
- Help -> About Second Life displays the proper information
- Fixed several bugs with snapshots and HUDs
- Fixed a crash issue with snapshots
- Snapshot buttons are no longer clipped
- Fixed a glowing eyes issue with Bump Mapped avatar rendering
- Fixed a bug that caused the Color Picker text values to have no effect
- Fixed a bug that caused the Chat bar to appear when other windows had focus
- Fixed a bug that caused chat bubbles to go offscreen
- Fixed a bug that caused inventory Rename to lose keyboard focus
- Script comments are once again orange
Linux client fixes[]
- No linux client specific fixes in this release
- 1.11.0(0) June 29, 2006[]
Features[]
- Zoomable UI
- The entire UI can be scaled (including in-world text, manipulators, etc) by a user-supplied scale value (Preferences->Graphics->UI Size)
- When running fullscreen, the additional option "Use resolution independent scale" should ensure that the UI looks the same at all resolutions
- Additionally, changing to a resolution with a different aspect ratio than your monitor's aspect ratio should not result in any squashing or stretching of your display
- Improved Snapshot functionality
- When taking a snapshot, the world will freeze in place and the snapshot will be previewed over the entire screen (but under UI elements)
- The camera tool will be active by default, allowing you to click and drag to move the camera around while objects/avatars/etc are frozen in place, without having to hold down ALT
- You can also change snapshot parameters (resolution, JPEG compression level) and the snapshot will update on the fly
- Any time the camera moves or a parameter is changed, the existing snapshot will "drop" away and be replaced by a new one
- You can also take snapshot of arbitrary resolution, up to 6000x6000
- Be aware that the larger the snapshot is, the more system resources are needed to create it -- you can potentially run out of memory and crash if taking very large snapshots on a low-end system
- Eyedropper tool
- Added the ability to pick colors and textures from objects in view (and that you own) inside the color picker and texture picker
- When depressed, the button changes the mouse cursor and activates a "pipette" or "eyedropper" tool
- The user can then click on another object in world to grab the texture/color of the face that they clicked
- Gestural pie menus
- Pie menus now provide a gradually faded border when the right mouse button is down to suggest that you can use them by moving the mouse in a given direction, which is faster and easier than clicking on a pie wedge directly
- Also, pie sub-menus can be accessed with gestures, making it possible to chain gestures together to perform any operation in the pie menu by memory
- Tear-off menus
- Added ability to click on a double line at the top of any menu or sub-menu and pin it in place on the UI as a "floater"
- All of the menu items should still work, as well as branching menus, etc.
- Closing the floater will make it disappear
- Accessing a detached menu via it's parent menu will bring the floating menu to the foreground, but not reposition it
Other changes[]
- Improved text field support for INSERT key
Bug fixes[]
- Profile can now be viewed after searching for one Resident in the finder
- Preferences > Network > Clear Cache > Apply no longer starts parcel music stream
Linux client fixes[]
- No linux client specific fixes in this release