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Collision usually refers to the scripting calls related to collision events. A collision will occur when an object or avatar collides with something.

Bump (or push) is another word for collide.

Example LSL Script[]

default {

collision_start(integer num_detected)

{

llSay(0,"I Collided!");

}

land_collision(vector pos)

{

llSay(0,"I Collided With Land!");

}

}

Links[]

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